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Recipes for common tasks in oTree
appcopy: Sandwich design (App A -> App B -> App A)
are_you_sure: 'Are you sure?' popup based on the user's input
audio_alert: Audio alert (speak some text to get the participant's attention, after a wait page)
back_button: Back button for multiple instructions pages
balance_treatments_for_dropouts: Assign a player to the treatment with the fewest datapoints
bmi_calculator: Basic 1-player game (BMI calculator)
chat_from_scratch: Chat implementation from scratch (easier to customize)
complex_form_layout: Complex form layout
comprehension_test_complex: Comprehension test (quiz you must pass to proceed)
comprehension_test_simple: Comprehension test (simple version)
configurable_players_per_group: Configurable players_per_group (doesn't work in demo mode)
constant_sum: Constant-sum input (3 numbers that add up to 100)
count_button_clicks: Count button clicks
css: CSS to style timer and chat box
custom_export_groups: custom_export: 1 row for each group
detect_mobile: Block mobile browsers
dropout_detection: Dropout detection for single-player game
dropout_end_game: Dropout detection for multiplayer game (end game if has dropout)
experimenter_input: Experimenter input during the experiment (e.g. entering a random drawing)
factorial_treatments: Factorial balanced treatment design
gbat_fallback_smaller_group: group_by_arrival_time: fall back to a smaller group if not enough people show up
gbat_fallback_solo_task: group_by_arrival_time: skip the multiplayer task if no other players show up
gbat_keep_same_groups: group_by_arrival_time: Preserve same groups as a previous app that used group_by_arrival_time.
gbat_new_partners: group by arrival time, but in each round assign to a new partner.
gbat_treatments: group_by_arrival_time and group-level treatments
gbat_treatments_complex: group_by_arrival_time and group-level treatments (complex version)
getattr_setattr: getattr() to access numbered fields like player.num1, player.num2, ..., player.num9
groups_csv: Assign players to groups defined in a CSV file
history_table: History table
image_choices: Images in radio button choices
input_calculation: Immediate calculation so the user can see the potential result of their decision
live_volunteer: Live volunteer's dilemma (first player to click moves everyone forward).
longitudinal: Longitudinal study (2-part study taking place across days/weeks)
min_time_on_page: Minimum time on a page
multi_language: Translate an app to multiple languages (e.g. English and German)
multi_page_timeout: Timeout spanning multiple pages
multi_select: Multi-select widget (a.k.a. multiple choice / multiple answer)
multi_select_complex: Multi-select widget (flexible version with custom labels & 'select at least N')
other_player_previous_rounds: Showing other players' decisions from previous rounds
pass_data_between_apps: Pass data between apps
pay_random_app: Pay a randomly selected app
pay_random_round: Pay a randomly selected round
persist_raw: Persist raw HTML form inputs on reload (sliders, checkboxes, etc).
practice_rounds: Practice rounds
progress_bar: Progress bar
question_with_other_option: Menu with an 'other' option that lets you type in a valueInput manually
questions_from_csv: Quiz questions loaded from CSV spreadsheet (complex version)
questions_from_csv_simple: Quiz questions loaded from CSV spreadsheet (simple version)
quiz_with_explanation: Quiz + post-quiz explanation. Re-display the previous page's form as read-only, with answers/explanation.
radio: Radio buttons in various layouts, looping over radio choices
radio_switching_point: Radio button table with single switching point (strategy method)
random_num_rounds: Random number of rounds
random_num_rounds_multiplayer: Random number of rounds for multiplayer (random stopping rule)
random_question_order: Randomize order of questions
random_task_order: Randomize order of different tasks
rank_players: Rank players
rank_topN: Ranking your top N choices from a list of options.
rank_widget: Rank/reorder form widget
redirect_to_other_website: Redirect the user to another website and pass their data
save_wrong_answers: Save the history of invalid responses a user made.
sequential: Sequential game
sequential_symmetric: Sequential game (symmetric)
slider_graphic: Slider that changes an image (e.g. happy to sad scale)
slider_live_label: Slider with live updating label
supergames: Supergames consisting of multiple rounds each
timer_custom: Timer: replacing the default timer with your own
treatments_from_spreadsheet: Treatments defined in a spreadsheet
wait_for_specific_people: Wait only for specific people
wait_page_timeout: Timeout on a WaitPage (exit the experiment)
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Recipes for common tasks in oTree